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Links Crossbow Training (utan Zapper)

Nintendo Wii

Bilder

Links Crossbow Training (utan Zapper)

Detta är en Begagnad produkt.

179 kr

Få ex i lager. Leveranstid 2-5 dagar

Produkten innehåller
  • Spel
  • Box
  • Manual
Spelet fungerar på
  • Nintendo Wii
  • Nintendo Wii U
Fungerar till 100%

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Zapper ingår ej.

Link returns from The Legend of Zelda: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game.
  • Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Links Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.
  • After a few rounds of Links Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes 2, Ghost Squad and Resident Evil: The Umbrella Chronicles.
  • Using the Wii Zapper: The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Links crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).
  • Links Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stages goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.
  • Target Shooting: In target-shooting rounds, players shoot bulls-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bulls-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.
  • Defender: In defender rounds, players remain stationary but can look and aim in all directions - sometimes even in a full 360 degrees - by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.
  • Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.
Det här spelet, om det ens kan kallas spel, är inte värt mer än en femtiolapp. Det är ett billigt försök av Nintendo att tjäna pengar på Zelda-varumärket.

Links Crossbow Training är et simpelt minispel egentligen. Du skjuter pilar på måltavlor genom att sikta på skärmen och trycka på en knapp. Mycket mer än så är det inte. Att Nintendo vågade ta betalt för det här är att förminska sig självt som företag i mina ögon. För det är varken roligt, håller mer än någon timme, eller förtjänar att nämnas i samma mening som Zelda-spelen. Riktigt, riktigt dåligt.

En recension av: majkull

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